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Gaining the Advantage: Drop Rate Much Too Low?

So I find a bunch of blue !s in Shattrath today, and I decide to start trying some of these dailies, and to my pleasant surprise, I find that each and every one of the ones I've found thusfar take place in Outland with very few prerequisites and are fairly easy to do.

Try being a shaman

Try being a shaman. I have 3 sets of gear, every time I get an upgrade the bank groans and cracks. I maintain all of my gear with the best of gems and enchants. One of the main reasons I am an enchanter / jewelcrafter. Executioner cost me a 50g tip, on top of mats. I got my resto T4 helm a couple of weeks ago, I was down to 2g. And it's not 1 less spelldmg on those gems, its 2 less (runed green = +7, runed rare = +9) If thats 8 sockets with el cheapo grande gems, they are missing out on 16 spelldmg. I bet he hasnt done the +15 spelldmg to bracers either. there is 31 spelldmg. He is missing another 15 from gloves, up to 46 spelldmg now. He doesn't have the head? there is another 22 spelldmg, iirc and a bunch of crit. Ok, he is missing 68 spelldmg. sixty-eight spelldmg I can guess at without even looking at armory - thats probably at least a 10% boost in DPS. And not showing effort in equipping your character is noticed by guild officers. expect the same level of investment back from your guild, i.e. minimal. That's just slack. (p.s. if you mean the +3 spellcrit/+4 spelldmg el cheapos, vs. +4/+5, thats even worse, he is missing a bunch of crit as well) I'll have to check the warrior thread, but if people are suggesting go +9 gems on anything purple, then I am going to disagree. Tank dead = raid dead. Go the +12... back later after I read it.

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